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Welcome to Potion Studios, we are a german company working in the range of 3D software, middleware and plugin development. Beside our in-house products we also develop unique, custom-made 3D plugins (e.g. for Autodesk Maya and 3D Studio MAX) to optimize our clients' workflow. Please feel free to contact us if you have any questions or need additional information about our services and products.
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November 30, 2010
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Cooperation with Engine House
We are proud to announce cooperation with Engine House, to work on an undisclosed project.
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July 7, 2009
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dyncall 0.4 release and presentation at useR! 2009
The 0.4 version of dyncall is out and will be presented along with its R binding at useR! 2009 in Rennes, France!
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March 8, 2008
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Cooperation with Trinigy
Potion Studios announces cooperation with Trinigy, one of the world's leading companies in the field of 3D game engines, to bring the powerful Vision 3D Game Engine to the Wii platform, as well as to extend Trinigy's game and simulation development toolchain.
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January 15, 2008
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The dyncall library
Potion Studios, in cooperation with the University of Göttingen, is pleased to announce the free release of the dyncall library, providing a mechanism to call foreign C functions dynamically. For more information, visit www.dyncall.org.
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November 12, 2007
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Perlin Noise texture map plugin for 3ds Max and Maya
Potion Studios releases a free texture map plugin for 3ds Max and Maya. Although procedural noise texture generators are already included in these editors, this free plugin makes use of the Ken Perlin's well known noise function. Go to the projects section to download it.
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August 31, 2007
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JNG file importer for 3ds Max and Maya released
We are proud to announce the release of a free import plugin for the JNG file format extending 3ds Max and Maya - see projects section for more information.
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August 10, 2007
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SAM file exporter/importer released
We are proud to announce the release of a free sample plugin for 3ds Max and Maya - see projects section for more information.
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©Potion Studios. All Rights Reserved.